![]() The code is organized in the following way: You need Android SDK 4.4.2, since the application does use newer funcionality when it makes sense (like Holo theme and Immersive mode). This game was build using Android Studio, so just click in File->Open and select RetroBreaker subfolder. If you exit the application the game is paused automatically. When the game is over you have the option to return to the previous screen (in this case, the main activity) or to start a new game. The paddle is controlled by moving your finger on screen (on any place, you don't need to actually press the paddle). Pressing any part of the screen start moving the ball. ![]() Select the desired difficult on main activity (this selected difficult is stored so you don't need to change again on the next time you play) and press "New Game" button to start a new game. If you feel even a little bit of nostalgia, our objective was completed. This game has pretty simple mechanics, like the original game.
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